
Tommy this is the real Dolly 15,my wonderful girl who lived to be 13 ,she was a wolf/dog hybrid.

just thought I would pop up a couple I recently painted to be released next year by ModelCellar. 120mm(1/16) figures, the groundwork is scratch built from plasticard with a few other bits added from plastic, metal and putty.
The Rickenbacker figure's head is also a little too big for my liking.
Quoted TextThe Rickenbacker figure's head is also a little too big for my liking.
Hi John
I'm glad you said that, because I was otherwise shy of commenting. I think it's true of all of them to a lesser extent, but that figure in particular - there's a bit of a classic "Gerry Anderson" look to the proportions (Fireball XL5, Stingray and Thunderbirds fans will know what I mean).
All the best
Rowan![]()
As I used to paint miniatures for games like warhammer and wh40k I‘m vary of overdoing it, but my experience is that a little goes a long way. Usually the details are in the eyes of the beholder.
But I think all models to some extent uses paints and pigments to create lighting effects, and human skin and clothing are in principle not different from the leather of a car seat, the rubber in a tire or the wood of a truck bed. The trick is finding figures with good propotions and a believable pose.(Or having the skills to adapt those that don't.)
![]() |