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The Splinter in the Mind's Eye
I. Realism vs. Scale Realism
How do you escalate from ‘Nice’ to “WOW!” First you have to decide that you want to improve, especially if it’s a stretch of your talents. This may be a large step for some but recognizing you want to improve your skills or technique is the first step. As a modeler you want someone to see an image of the original item in a scaled down version. The oldest means we have of this is photography. So looking at a two dimensional image is the basis on which you can construct your developing skills.
The Splinter in the Minds Eye of a modeler is that intangible and sometimes inescapable concern that your mind readily tells you that an object is or is not a model. But before you start singing the Metaphysical Blues, there are ways that you can recondition your view point. Start by looking at the real thing or at least photos of it. Focus on the finer details and the relative size of each object or fitting. Next, talk to other modelers. Internet sites, model clubs and contests all provide excellent opportunities to hear other modelers relate their insights and techniques. Finally, read about other modelers and what they do. The vast amount of publications available to the average modeler is at an all time high. Personally I recommend anything by ComSam Publishing. They cater to the modeler by supplying them with all the best information.
It is just a model, until the builder begins to pour their talents into the kit’s construction. What your asking yourself here is, can I do better? When your finished with a build does it look like a dime store toy? Again look at some of your past works and ask your self, what about this is out of proportion? What details are too large to be believable? Does this look like the original full sized machine? Remember that even a good photograph image only gives the viewer a general impression of the original machine from one vantage point. What you want to do is create a striking 3 dimensional image that compels the viewer to enjoy the work you have done.
Don’t be misled, no amount of detail can correct a lifeless composition. Also understand that not every color scheme is eye catching or interesting. Monotones have highlights and shadows. Can you duplicate this by studying how light effects a surface? The answer is Yes! What does the eye see? Your brain adjusts for changes in light and surface orientations. With practiced painting applications of highlights and pre-shading can you create an illusion that makes the observer think that he sees what he ought to see on the full scale version.
What makes it believable? Understanding the term ‘Relative Scale’ applies to more than just painting. It also involves the size of an object compared to the other items around it. Even their gap or positioning from one another tells the viewer something. Also Subtle effects do more than drastic changes. Balance your work with the realization that you have limitations that need to be dealt with. Time, eyesight and dexterity are your personal hurdles that can impair an enjoyable build. The tools you have to compensate for these deficiencies are planning, magnification, tweezers.